package com.game.server.message.proto.execute;

import com.comm.ISession;

import com.game.majiang.logic.LogicClient;
import com.game.majiang.logic.LogicServer;
import com.game.majiang.logic.LogicTable;
import com.game.server.message.proto.in.AbstractGameDelayedReq;
import com.game.server.system.AbstractTable;

public class GameDelayedReq extends AbstractGameDelayedReq {

    @Override
    public void Execute(ISession session) {
        LogicClient client = (LogicClient) LogicServer.getInstance().getClient(session.getId());
        if (client != null&&client.checkClick(msgcode)) {
            AbstractTable abTable = client.getTable();
            if(abTable != null) {
            	LogicTable table = (LogicTable) abTable;
            	table.delayedOperate(client);
            }
        }
    }

}
